Bioshock review – Alphacide
First off, I know Bioshock Is an older game. But I really enjoyed it, although I just recently finished it (Have been playing off and on for a couple months).
[Genre - Horror, Shooter]
At the beginning, you are on a plane, flying over a large ocean. Your plane crashes near a old lighthouse, and you are the only survivor. First off you will notice the depth in the environment and sound. The fire on the plane isn’t static, their is water droplets covering the camera as it rains. You can see and hear thunder + lightning off in the distance. As you venture into the lighthouse, the story begins to unfold. Every room has different textures, litter, signs are all informative, furniture is unique and not a reused model, you will occasionally run across cigarettes, or alcohol on the floor. You find posters explaining events that happened in rapture(the city under the lighthouse). But not only is the environment amazing, the way the game is told through sound is genius as well. You will inevitably walk past a locked door eventualy, hearing screams, and enraged conversation inside. You will find diaries explaining the terrible things that happened to the people of rapture, after using “plasmids” to redesign there DNA. The people of rapture aren’t your average NPC’s. They all have voices, and personalities. I remember one iconic part of the game, at the very beginning. You hear a lady crying over a baby carriage. So you walk up to see whats happening of course. Than you notice its not a baby in the carriage, but a gun. And the woman begins to beat you – you are forced to kill her. This is the screwed up world that is rapture. Its dark, and beautiful. It isn’t a happy world, but its so artistic, and the paint is so rich in color. Once you try it, you will be hooked.
Sounds + Voice: 10/10